Your first build, what to watch to learn SaberSim, and what to do when you’re not winning.
Reserving contests on each site, getting your lineups into them, and withdrawing when you need to.
How SaberSim builds lineups from game simulations, what the sliders do, and when to rebuild.
Where projections come from, how to upload your own, and what changes when you adjust them.
What the ownership columns mean, how they affect your lineups, and how to use your own.
Controlling stacks, one-offs, flex eligibility, and lineup limits with Stack Exposure and rules.
How lineups get assigned to contests, which templates and settings to use, and how to build your own.
How SaberSim simulates your contests to measure which lineups make money, and what Saber Score and Sim ROI mean.
Setting player and stack exposures, how much is too much, and how to apply them to specific contests.
Changing how lineups display, combining them across builds, and removing the ones you don’t want.
Quick Swap, Full Swap, notifications, and what to expect after lock.
Re-simulating finished contests against the real field to see whether your process is working.
The glossary, plans and pricing, and account management.
Videos walking through new releases to the SaberSim app
An archive of tutorial videos recorded on earlier versions of SaberSim.
